Attribute: Water level effect


Acronym: WATLEV

Code: 187

Attribute Type: E

ENC Condition:

# Must be encoded for all MARCUL objects if they are under water.

Expected input:

ID Meaning INT 1 S-4
1 partly submerged at high water IF 33.2 378.1
2 always dry IF 6.1, IK 10 313.4, 421.1
3 always under water/submerged IF 6.3, IK 13 421.4
4 covers and uncovers IF 6.2, IK 11 421.2
5 awash IK 12 421.3
6 subject to inundation or flooding
      
      
7 floating NEW in S-57 Edition 3.1
      

Remarks: The attribute ‘water level effect’ encodes the effect of the surrounding water on an object.

Object Classes that use WATLEV