Code: 187
Attribute Type: E
ENC Condition:
# Must be encoded for all MARCUL objects if they are under water.Expected input:
ID | Meaning | INT 1 | S-4 |
---|---|---|---|
1 | partly submerged at high water | IF 33.2 | 378.1 |
2 | always dry | IF 6.1, IK 10 | 313.4, 421.1 |
3 | always under water/submerged | IF 6.3, IK 13 | 421.4 |
4 | covers and uncovers | IF 6.2, IK 11 | 421.2 |
5 | awash | IK 12 | 421.3 |
6 | subject to inundation or flooding | ||
7 | floating | NEW in S-57 Edition 3.1 |
Remarks: The attribute water level
effect encodes the effect of the surrounding water on an object.
Object Classes that use WATLEV